PocketCake has announced the release of ArrowFlick, a one-finger archery game for iOS and Android devices.
ArrowFlick is a highly visceral entertainment in which players fling arrows at standing targets and such animals as deer, rabbits, crocodiles, lions, rhinos and bears. For each round, players are given five arrows and awarded points and special achievements (there are 93 for iOS and 179 for Android) for hits, kill shots, bull's eyes, headshots, tricks (such as plucking fruit off the stem), even misses. If players stray too much from the mark, they can earn such achievements as stumblebum, klutz or spazoid. Ace their marks, however, and they may be deemed the next Robin Hood.
ArrowFlick includes three game modes (easy, normal, high wind challenge), each with 50 rounds. With each advancing round or game mode, the winds become stronger, the animals' kill zones smaller and their tendency to get spooked greater. Steadiness is harder and harder to maintain.
Aiding players in their challenge is a musical score that's heavy on silly sound effects and nature sounds – birds singing, winds moaning, animals shuffling across the landscape. Players can hear the tautness of the string as its pulled back, the twang of the arrow's release and the thud when it strikes its target. When an animal is killed, it cries with agony. Every headshot to a standing target is accompanied with a bloodcurdling yowl.
ArrowFlick includes three easy rounds and three normal rounds for free. A full version of the game costs $.99.
PocketCake's first game, LavaCat – which launched on Android in late July and iOS, Facebook and Ouya in late September – has been downloaded nearly 100,000 times. It is the first mobile game allowing players to rewind time.